
One soldier in each army is crowned Warlord at random. Soldiers fighting near their Warlord hit harder, but the Warlord’s position is marked on every minimap on the field and is given a special aura on their sprite.
Cut down the enemy Warlord and your army claims a Crown/Point. The moment a Warlord falls, their army crowns a new one at random and surges with a short Vengeance rally: quickened by Increase AGI, and with most incoming magic washing harmlessly over them.
Every head carries a price. Killing an enemy earns your army Gold/Points equal to that soldier’s bounty: one Gold/Point to start, and one more for every kill on their current streak, to a maximum of five.
Your own bounty climbs the same way. Once your head is worth four Gold or more you are marked WANTED and your position is revealed to the entire battlefield, plus you get a special aura on your sprite. Dying wipes your bounty clean. A rampage pays your army well right up until it makes you the most hunted player on the map.
Furthermore, we’ve enhanced this mode with some sound effects for kills done.
Both modes join the weekday rotation and can be read up on at the Battle Recruiter, alongside the existing arenas.
Battleground armies now run on the same guild skills a real guild fields in War of Emperium. Each team has a leader, announced on the arena map when the match begins, and only the leader can call these on the army’s behalf.
A few things worth knowing:
Match payouts are up and the reward shop is cheaper across every equipment tier.
For the length of a match, every player wears their army’s colors: Guillaume in blue, Croix in red, and the Traitor team in green in Triple Inferno.
Your own palette is handed straight back the moment you leave the arena.
Choose which buffs you see
Every support class watches different buffs, so !partybuff now lets you pick which ones show in front of your party members’ names. Your picks only change your own party window, and each character saves its own setup.
Commands
!partybuff: turns the buff display on or off. Turning it on shows the buffs you’re tracking and how to change them.!partybuff list: shows every buff code and what you’re tracking right now.!partybuff set <codes>: picks up to 5 buffs, shown in the order you type them. For example, !partybuff set BAKMU.!partybuff reset: goes back to the default [BAFS+].Buff codes
| Code | Buff | Code | Buff |
|---|---|---|---|
| B | Blessing | P | Kaupe |
| A | Increase Agi | T | Kaite |
| F | Full Chemical Protection | N | Impositio Manus |
| S | Soul Link | L | Angelus |
| + | Devotion | D | Providence |
| K | Kyrie Eleison | J | Wind Walk |
| M | Magnificat | E | Endow / Elemental Converter |
| G | Gloria | ||
| U | Assumptio | ||
| H | Aspersio | ||
| Z | Kaizel | ||
| R | Adrenaline Rush | ||
| W | Weapon Perfection | ||
| O | Over Thrust |
Bard & Dancer songs
| Code | Song | Code | Song |
|---|---|---|---|
| 1 | A Whistle | 6 | Fortune’s Kiss |
| 2 | Assassin Cross of Sunset | 7 | Service for You |
| 3 | Bragi | 8 | A Drum on the Battlefield |
| 4 | Apple of Idun | 9 | Ring of Nibelungen |
| 5 | Humming | 0 | Invulnerable Siegfried |
Example setups
!partybuff set BAKMU!partybuff set SZPT!partybuff set +D!partybuff set RWO!partybuff set E!partybuff set 2347Bug fix
Notes
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