Spring is approaching quickly and we have definitely had enough of the cold weather outside! But hey, the cold weather is a great excuse to stay inside and play some Talon Tales! We’re kicking off this month with some redesigns of the Old Glast Heim instances which should seriously improve the QoL of these places. Furthermore, hell has frozen over and enchanted items can now be unslotted at the Reward Guru! Please read on for more details~
LoveDuo Champions
Talontine’s Season wraps up annually with the LoveDuo Championship! Tournament registration opens March 4th and is open to all players! Prizes include exclusive in-game costumes! Find more about them in the event announcement.
Our new TamTam’s Odyssey region is: Geffen Fields & Dungeon.
GMC Box Rotation:
Nidhogg Wig Costume [20730]
Nidhogg Wig White Costume [20972]
Wave Challenge Box Rotation:
Baby Penguin Costume [20950]
Floating Parasol Costume [21717]
The March Monthly Box has arrived and is full of brand new goodies as well as some classics. The contents are as follows:
Unicorn Backpack Costume [Garment] [30479]
Sakura Branch Costume [Garment] [30258]
Walking Tiger Costume [Lower] [21664]
Japanese Umbrella Costume [Garment] [30078]
Wanderer Curls White Costume [Lower] [30274]
Mini King Costume [Lower] [30073]
Black Warm Cat Muffler Costume [Lower] [21039]
Navi Costume [Lower] [21669]
Majestic Helmet Costume [Upper, Middle] [20260]
Wolf Masquerade II Costume [All] [30477]
Suit Collar Costume [Lower] [21423]
Rain Cloud Costume [Upper] [30466]
Lucky Purse Costume [Upper] [30423]
Shura King’s Pledge Costume [Upper] [20781]
Shark Hat Costume [Upper] [20788]
Limited Edition Costume
For a duration of one week, you can now purchase this [Visual] Swirling Star Costume at the Talon Shop for 6000 Talon Cash! This is a Garment slot costume.
Disclaimer: even though it’s sold for a limited time, it may or may not return in the future to cater towards players from different timezones. Additionally, keep in mind that these visual effects only show up when effects in-game are enabled.
General Updates
Unslotting Service Updates
All Enchanted Items can now be unslotted.
There is now a Premium Talon Cash modifier when unslotting Enchanted Items according to their type. If an Enchanted Item isn’t one of these 3 categories, there is no extra cost and is treated like a normal unslot. These categories are as follows:
Malangdo Enchanted Items: +100 Talon Cash Cost.
Enchanted Armors (through Apprentice Craftsman): +200 Talon Cash Cost.
Enchanted Sleipnir/Eversong (through OGH): +300 Talon Cast Cost.
None of the Above: No Extra Cost.
The Base Price of each unslotted Card now scales according to its Talon Shop Price, if applicable. These rates are as follows:
Talon Shop Price <= 400: 250 Talon Cash Cost.
Talon Shop Price < 1,000: 400 Talon Cash Cost.
None of the Above: 500 Talon Cash Cost (like before).
The discount for uncarding multiple cards at a time has been adjusted with the above changes in mind. The rate is now a Talon Cash reduction of 20% of the card’s value as opposed to just a flat 100 Talon Cash per card.
New Costume Swap Fairy costumes:
Mic Stand
Lunatic Party
Cinnamoroll
[Visual] Cinnamoroll
All Spirit Auras
When re-entering Sara’s Memories instance, an additional run is no longer consumed.
Sara’s Memories instance can now be played 7 times a week instead of 5.
Increased droprate of Irene High Elder Card from 0.2% to 0.6%.
Changed Byalan Island warper and kafra NPC location and savepoint to be closer to the dungeon entrance.
Fixed Heavy Sword description not mentioning ASPD% bonus.
Old Glast Heim Updates
Fixed Main Menu being wrong for Old Glast Heim Hard when instance access is closed.
Temporal STR Boots (and its associated 3rd enchantment) Short Range ATK% now becomes Total ATK% (from STR, +ATK, Buffs, and Weapon ATK) when a Whitesmith equips it.
Doing a full reset on Enchanted Sleipnir/Eversong now refunds you 75% of the Coagulated Spells, Contaminated Magics, and Temporal Crystals used to create the boots, all enchantments, as well as upgrade into Sleipnir/Eversong. Keep in mind that you will still NOT get the Temporal Boots back, as mentioned when you first enchant the Sleipnir/Eversong.
Increased Returns for both OGH Normal and Hard from 3 to 5.
Implemented Skill Names being displayed above mobs heads before they are casted (borrowed from the new Instance Ruleset).
All MvP MaxHP is Normal mode has been reduced by 40%. MvP MaxHP now increases by +10% for each Party Member after 2. New Base MaxHP Rates before the 10% party multiplier are as follows:
Corrupted Soul: 1,320,000 -> 792,000
Amdarais: 4,200,000 -> 2,520,000
All MvP MaxHP in Hard mode has been cut in half. MvP MaxHP now increases by +15% for each Party Member after 4. New Base MaxHP Rates before the 15% party multiplier are as follows:
Root of Corruption: 5,280,000 -> 2,640,000
Phantom of Amdarais: 7,400,000 -> 3,700,000
Phantom of Himmelmez: 10,000,000 -> 5,000,000
Reduced Minimum Party Requirement for Old Glast Heim Hard from 4 to 2.
Reworked Party Split Randomize logic for Old Glast Heim Hard. Furthermore, Bard and Dancer are now counted as the same class in this new algorithm.
Niflheim Flare and Ground Drive now give 2 warning shots before the skills function. Increased “cast time” from 1 Second to 2 Seconds.
Himmelmez Route for Old Glast Heim Hard now has 50% additional rewards for the Treasure Chest compared to before.
Moved Himmelmez’s Royal Syringe [3], Guardian Knight Battle Axe [2], Royal Magician Wand [2], and Guardian Knight Spear [3] drops from her drop pool to the Treasure Chest reward. This way, each party member has a unique chance to obtain any of these items. The rate at which these items drop also depends on party size using the following formula, where smaller parties get higher rates, and bigger parties get smaller rates: (100 + (2000 / Party Size) / 100.
Treasure Chest Coagulated Spell, Contaminated Magic, Temporal Crystal Reward mechanic updated. You will now obtain the maximum amount regardless of party sizeunless there are dead players upon the final boss’s defeat.
Note: These updated Treasure Chest, Coagulated Spell Drop, and Contaminated Magic Drop Rates are subject to change for future monthly patches. Any and all feedback is appreciated going forward.
New Normal Treasure Chest Rates (Coagulated Spells / Temporal Crystals)
No Dead Players -> 6 Crystals, 18 Spells
1 Dead Player -> 6 Crystals, 17 Spells
2 Dead Players -> 6 Crystals, 16 Spells
3 Dead Players -> 6 Crystals, 15 Spells
4 Dead Players -> 6 Crystals, 14 Spells
5 Dead Players -> 6 Crystals, 13 Spells
6 Dead Players -> 6 Crystals, 12 Spells
7 Dead Players -> 6 Crystals, 11 Spells
8 Dead Players -> 6 Crystals, 10 Spells
9 Dead Players -> 6 Crystals, 9 Spells
10+ Dead Players -> 6 Crystals, 8 Spells
New Hard Treasure Chest Rates (Contaminated Magics / Temporal Crystals)
No Dead Players -> 6 Crystals, 16 Magics
1 Dead Player -> 6 Crystals, 15 Magics
2 Dead Players -> 6 Crystals, 14 Magics
3 Dead Players -> 6 Crystals, 13 Magics
4 Dead Players -> 6 Crystals, 12 Magics
5 Dead Players -> 6 Crystals, 11 Magics
6 Dead Players -> 6 Crystals, 10 Magics
7 Dead Players -> 6 Crystals, 9 Magics
8 Dead Players -> 6 Crystals, 8 Magics
9 Dead Players -> 6 Crystals, 7 Magics
10+ Dead Players -> 6 Crystals, 6 Magics
Hard Treasure Chest Equipment Rates (Using (100 + (2000 / Party Size) / 100)
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